ds_kv2b.jpg
What is a Design System and why would you need/want one?
A design system is a set of standardized guidelines for the visual and interactive design of a product. It helps teams create cohesive, on-brand experiences for users by providing a common language and set of reusable components. A design system is more than just a set of pretty pixels. It's a roadmap for your organization's product development, fostering collaboration and alignment among cross-functional teams.
Save time and resources
Design systems save time and resources by providing a set of reusable design elements and patterns that can be leveraged across different products and features. This can help teams avoid starting from scratch for each new project, which can be time-consuming and resource-intensive.
For example, rather than designing a new set of buttons for each new feature, teams can use pre-designed buttons from the design system. This can save time and resources that can be better spent on more important tasks, such as solving complex user problems or adding new functionality. In addition, a design system can help improve the efficiency of the product development process by providing clear guidelines and standards for designers and developers to follow. This can help reduce the need for costly redesigns or rework, which can save time and resources in the long run.
Ensure consistency
Design systems help ensure a consistent look and feel across all product touchpoints by providing a set of standardized guidelines and elements that can be used across different products and features. This includes things like color palettes, typography, and user interface patterns.
By using the same set of design elements and patterns consistently, teams can create a cohesive, on-brand experience for users. This can help build trust and confidence in the brand, as users know what to expect when interacting with different products and features. In addition, a design system can help ensure consistency within an organization by providing a common language and set of guidelines that can facilitate communication and collaboration among cross-functional teams. This can help prevent inconsistencies that can arise when different teams are working in isolation.
Foster collaboration
Design systems foster collaboration and alignment among cross-functional teams by providing a common language and set of guidelines that everyone can follow. This can help teams understand each other's roles and responsibilities and work together more effectively.
For example, designers and developers can use the same set of design elements and patterns, which can help reduce misunderstandings and improve the efficiency of the development process. In addition, a design system can provide a shared understanding of the organization's goals and priorities, which can help teams align their efforts and work towards a common vision. Overall, a design system can help create a sense of shared ownership and collaboration among teams, which can lead to better outcomes and a more cohesive user experience.
Learn — Build — Test. Rinse and repeat. The process for creating a Design System.
We strongly believe Simple Works ™ so we simplified our process of creating and maintaining a Design System to a three-step iteration loop:
Learn
We prepare for the Build phase — collect all the necessary information, learn about the products and create a repository of used elements, business and user needs. We audit your current component and pattern libraries.
Stakeholder interviews: Talking to key stakeholders can help designers understand the business goals and priorities for the design system.
Conducting user research, such as interviews, usability testing, or surveys, can help designers understand the needs, preferences, and behaviors of the users who will be using the design system.
Analyzing data from stakeholder interviews and user research can help designers identify key insights and trends that will inform the design decisions made in later phases of the project.
Synthesizing the data and insights gathered in the LEARN phase can help designers begin to define the problem and create a clear design direction.
Build
Depending on maturity of your Design System, we either build one from scratch or improve/update the existing solution. We suggest appropriate tools and methods of creating and testing elements for the library.
A styleguide is a set of standards and guidelines for the design and development of a product, such as a website or mobile app. It typically includes things like color palettes, typography, and layout guidelines. A design system is a more comprehensive set of design standards that includes not only visual design elements, but also user experience patterns and code components. It provides a holistic framework for designing and developing products, and often includes a styleguide as one of its components. In other words, a styleguide is a subset of a design system and focuses mainly on the visual aspect of design, while a design system takes a more holistic approach and addresses both visual design and user experience.
A design system management platform that helps organizations create, maintain, and collaborate on design systems. It provides a central repository for design system assets, such as colors, typography, and user interface patterns, and allows designers and developers to access and use them in their work.
A design tool that can be used for creating and maintaining design systems. Figma is a cloud-based design platform that allows teams to create, collaborate on, and share design assets, such as wireframes, prototypes, and graphics. Some of the key features of Figma that make it well-suited for design systems include team libraries, collaboration tools, code generation and easy integration with other tools
An open-source tool for building and testing user interface components. It allows developers to create and document reusable components that can be shared across different projects and teams. Storybook provides a browser-based environment for developing and testing components in isolation, which can be useful for designing and building a design system. It also provides a range of features that can be helpful when building and maintaining a design system
Test
We thoroughly validate your Design System on a regular basis — collect findings and feedback for the next iteration/version to be used in the Learn phase, if necessary. By nature, a Design System is always work in progress.
One of the most effective ways to test a design system is to get feedback from users. This can be done through usability testing, where users are asked to complete tasks using the design system, or through user interviews or surveys.
Have experienced designers or usability experts review the design system and provide feedback. This can be a useful way to get a fresh perspective on the system and identify any areas for improvement.
It's also important to test the design system in the context of real products and features to ensure that it's working as intended. This can involve testing the design system with various teams and projects to see how well it's being adopted and used.
Tracking metrics such as usage, adoption, and satisfaction can help you understand how well the design system is working and identify any areas for improvement.
Learn — Build — Test (3).jpg

It takes all sorts to make a world. Meet your Design System team.

A design system typically involves collaboration among a cross-functional team of UX designers, UI designers, front-end developers, and product managers. Depending on the size and complexity of the design system, the team may also include researchers, content strategists, and other specialized roles.

UX Designer

UX Designer

User experience designers will be responsible for defining user flows and creating user interface patterns and components.

UI Designer

UI Designer

User interface designers will be responsible for creating the visual elements of the system, such as color palettes, typography, and iconography.

Front-end developer

Front-end developer

Responsible for testing and implementing the design system in code and building out reusable code components.

Product manager

Product manager

Involved in the overall strategy and direction of the design system, and may work with the design and development team to prioritize and plan the implementation of the system.

Supervising team.

Highly optional but strongly recommended. Setting a clear vision and strategy for the design system, communicating guidelines and standards, delegating tasks and responsibilities, providing guidance and feedback, fostering collaboration and communication within the team, and ensuring that the design system is regularly updated and maintained. 

Head of UI

Head of UI

Oversees the development and implementation of your design system by setting the overall vision, defining and communicating design guidelines and standards, ensuring the design system is regularly updated and maintained, and communicating the design system to stakeholders to ensure its adoption across the organization.

LinkedIn

Head of UX

Head of UX

Oversees the overall user experience of a product through research, testing, and collaboration with cross-functional teams. They conduct research to understand user needs, analyze data to inform design, ensure consistency across devices, develop user personas and scenarios, and continuously improve the overall user experience.

LinkedIn

Head of Front-End Development

Head of Front-End Development

Oversees the development and implementation of your design system by setting the overall vision and strategy, defining and communicating design guidelines and standards, ensuring the design system is regularly updated and maintained, and communicating the design system to stakeholders across the organization.

LinkedIn

Hello—Hola—Cześć! We are ExtraHut. We design and develop digital products.

At ExtraHut, we offer a range of design system services to help organizations streamline their product development process. Our team of experienced designers and developers will work with you to define the core elements of your design system. Whether you're starting from scratch or looking to improve your existing design system, we have the expertise and tools to help you succeed. Contact us to learn more and schedule a consultation.

wojtekt_futuristic_levitating_designer_in_zero_gravity_in_space_fa69fe8e-2014-4155-8383-0ccfe3db27a6.jpg

ExtraHut in numbers

professional & challenging consultants, designers, researchers, product managers. UX, UI and product fans, open to work in project-based and team augmentation model. Looking for a serious relationship with not—so—serious designers? You've come to the right place. We are a mix of different people who share one passion - designing simple product solutions that work.
hours spent thinking, designing, and traveling around Europe to build, scale and optimize our client's products.
in the product development business. And that's the company alone. The combined experience of all team members in years is 130+.
Coffee, anyone?
dsawicki.jpg

Dariusz — Chief Operating Officer

mobile: +48 603 607 517

dariusz.sawicki@extrahut.com

LinkedIn

Fill out the form.
Name
Professional email
Phone (optional)
Message
Sienkiewicza Street, 15-005 Bialystok, e-mail: hello@tenderhut.com) and its subsidiaries for the following purposes: replying to the submitted inquiry and marketing communication via electronic and traditional means of communication.

Our Clients

Grenton PL — TicketCounter NL — insureQ DE — ZAiKS PL — NordicTechHouse SE — BusyLamp DE — Holo4labs PL — DMARCSaaS NL — Plan.net DE — eSecure PL — eWinner PL — Conversion UK — TAP SA — 

Grenton PL — TicketCounter NL — insureQ DE — ZAiKS PL — NordicTechHouse SE — BusyLamp DE — Holo4labs PL — DMARCSaaS NL — Plan.net DE — eSecure PL — eWinner PL — Conversion UK — TAP SA — 

ds_kv2b.jpg
What is a Design System and why would you need/want one?
A design system is a set of standardized guidelines for the visual and interactive design of a product. It helps teams create cohesive, on-brand experiences for users by providing a common language and set of reusable components. A design system is more than just a set of pretty pixels. It's a roadmap for your organization's product development, fostering collaboration and alignment among cross-functional teams.
Save time and resources
Design systems save time and resources by providing a set of reusable design elements and patterns that can be leveraged across different products and features. This can help teams avoid starting from scratch for each new project, which can be time-consuming and resource-intensive.
For example, rather than designing a new set of buttons for each new feature, teams can use pre-designed buttons from the design system. This can save time and resources that can be better spent on more important tasks, such as solving complex user problems or adding new functionality. In addition, a design system can help improve the efficiency of the product development process by providing clear guidelines and standards for designers and developers to follow. This can help reduce the need for costly redesigns or rework, which can save time and resources in the long run.
Ensure consistency
Design systems help ensure a consistent look and feel across all product touchpoints by providing a set of standardized guidelines and elements that can be used across different products and features. This includes things like color palettes, typography, and user interface patterns.
By using the same set of design elements and patterns consistently, teams can create a cohesive, on-brand experience for users. This can help build trust and confidence in the brand, as users know what to expect when interacting with different products and features. In addition, a design system can help ensure consistency within an organization by providing a common language and set of guidelines that can facilitate communication and collaboration among cross-functional teams. This can help prevent inconsistencies that can arise when different teams are working in isolation.
Foster collaboration
Design systems foster collaboration and alignment among cross-functional teams by providing a common language and set of guidelines that everyone can follow. This can help teams understand each other's roles and responsibilities and work together more effectively.
For example, designers and developers can use the same set of design elements and patterns, which can help reduce misunderstandings and improve the efficiency of the development process. In addition, a design system can provide a shared understanding of the organization's goals and priorities, which can help teams align their efforts and work towards a common vision. Overall, a design system can help create a sense of shared ownership and collaboration among teams, which can lead to better outcomes and a more cohesive user experience.
Learn — Build — Test. Rinse and repeat. The process for creating a Design System.
We strongly believe Simple Works ™ so we simplified our process of creating and maintaining a Design System to a three-step iteration loop:
Learn
We prepare for the Build phase — collect all the necessary information, learn about the products and create a repository of used elements, business and user needs. We audit your current component and pattern libraries.
Stakeholder interviews: Talking to key stakeholders can help designers understand the business goals and priorities for the design system.
Conducting user research, such as interviews, usability testing, or surveys, can help designers understand the needs, preferences, and behaviors of the users who will be using the design system.
Analyzing data from stakeholder interviews and user research can help designers identify key insights and trends that will inform the design decisions made in later phases of the project.
Synthesizing the data and insights gathered in the LEARN phase can help designers begin to define the problem and create a clear design direction.
Build
Depending on maturity of your Design System, we either build one from scratch or improve/update the existing solution. We suggest appropriate tools and methods of creating and testing elements for the library.
A styleguide is a set of standards and guidelines for the design and development of a product, such as a website or mobile app. It typically includes things like color palettes, typography, and layout guidelines. A design system is a more comprehensive set of design standards that includes not only visual design elements, but also user experience patterns and code components. It provides a holistic framework for designing and developing products, and often includes a styleguide as one of its components. In other words, a styleguide is a subset of a design system and focuses mainly on the visual aspect of design, while a design system takes a more holistic approach and addresses both visual design and user experience.
A design system management platform that helps organizations create, maintain, and collaborate on design systems. It provides a central repository for design system assets, such as colors, typography, and user interface patterns, and allows designers and developers to access and use them in their work.
A design tool that can be used for creating and maintaining design systems. Figma is a cloud-based design platform that allows teams to create, collaborate on, and share design assets, such as wireframes, prototypes, and graphics. Some of the key features of Figma that make it well-suited for design systems include team libraries, collaboration tools, code generation and easy integration with other tools
An open-source tool for building and testing user interface components. It allows developers to create and document reusable components that can be shared across different projects and teams. Storybook provides a browser-based environment for developing and testing components in isolation, which can be useful for designing and building a design system. It also provides a range of features that can be helpful when building and maintaining a design system
Test
We thoroughly validate your Design System on a regular basis — collect findings and feedback for the next iteration/version to be used in the Learn phase, if necessary. By nature, a Design System is always work in progress.
One of the most effective ways to test a design system is to get feedback from users. This can be done through usability testing, where users are asked to complete tasks using the design system, or through user interviews or surveys.
Have experienced designers or usability experts review the design system and provide feedback. This can be a useful way to get a fresh perspective on the system and identify any areas for improvement.
It's also important to test the design system in the context of real products and features to ensure that it's working as intended. This can involve testing the design system with various teams and projects to see how well it's being adopted and used.
Tracking metrics such as usage, adoption, and satisfaction can help you understand how well the design system is working and identify any areas for improvement.
Learn — Build — Test (3).jpg

It takes all sorts to make a world. Meet your Design System team.

A design system typically involves collaboration among a cross-functional team of UX designers, UI designers, front-end developers, and product managers. Depending on the size and complexity of the design system, the team may also include researchers, content strategists, and other specialized roles.

UX Designer

UX Designer

User experience designers will be responsible for defining user flows and creating user interface patterns and components.

UI Designer

UI Designer

User interface designers will be responsible for creating the visual elements of the system, such as color palettes, typography, and iconography.

Front-end developer

Front-end developer

Responsible for testing and implementing the design system in code and building out reusable code components.

Product manager

Product manager

Involved in the overall strategy and direction of the design system, and may work with the design and development team to prioritize and plan the implementation of the system.

Supervising team.

Highly optional but strongly recommended. Setting a clear vision and strategy for the design system, communicating guidelines and standards, delegating tasks and responsibilities, providing guidance and feedback, fostering collaboration and communication within the team, and ensuring that the design system is regularly updated and maintained. 

Head of UI

Head of UI

Oversees the development and implementation of your design system by setting the overall vision, defining and communicating design guidelines and standards, ensuring the design system is regularly updated and maintained, and communicating the design system to stakeholders to ensure its adoption across the organization.

LinkedIn

Head of UX

Head of UX

Oversees the overall user experience of a product through research, testing, and collaboration with cross-functional teams. They conduct research to understand user needs, analyze data to inform design, ensure consistency across devices, develop user personas and scenarios, and continuously improve the overall user experience.

LinkedIn

Head of Front-End Development

Head of Front-End Development

Oversees the development and implementation of your design system by setting the overall vision and strategy, defining and communicating design guidelines and standards, ensuring the design system is regularly updated and maintained, and communicating the design system to stakeholders across the organization.

LinkedIn

Hello—Hola—Cześć! We are ExtraHut. We design and develop digital products.

At ExtraHut, we offer a range of design system services to help organizations streamline their product development process. Our team of experienced designers and developers will work with you to define the core elements of your design system. Whether you're starting from scratch or looking to improve your existing design system, we have the expertise and tools to help you succeed. Contact us to learn more and schedule a consultation.

wojtekt_futuristic_levitating_designer_in_zero_gravity_in_space_fa69fe8e-2014-4155-8383-0ccfe3db27a6.jpg

ExtraHut in numbers

professional & challenging consultants, designers, researchers, product managers. UX, UI and product fans, open to work in project-based and team augmentation model. Looking for a serious relationship with not—so—serious designers? You've come to the right place. We are a mix of different people who share one passion - designing simple product solutions that work.
hours spent thinking, designing, and traveling around Europe to build, scale and optimize our client's products.
in the product development business. And that's the company alone. The combined experience of all team members in years is 130+.
Coffee, anyone?
dsawicki.jpg

Dariusz — Chief Operating Officer

mobile: +48 603 607 517

dariusz.sawicki@extrahut.com

LinkedIn

Fill out the form.
Name
Professional email
Phone (optional)
Message
data typed in above by TenderHut plc (110 Sienkiewicza Street, 15-005 Bialystok, e-mail: hello@tenderhut.com) and its subsidiaries for the following purposes: replying to the submitted inquiry and marketing communication via electronic and traditional means of communication.

Our Clients

Grenton PL — TicketCounter NL — insureQ DE — ZAiKS PL — NordicTechHouse SE — BusyLamp DE — Holo4labs PL — DMARCSaaS NL — Plan.net DE — eSecure PL — eWinner PL — Conversion UK — TAP SA — 

Grenton PL — TicketCounter NL — insureQ DE — ZAiKS PL — NordicTechHouse SE — BusyLamp DE — Holo4labs PL — DMARCSaaS NL — Plan.net DE — eSecure PL — eWinner PL — Conversion UK — TAP SA —